package com.societyGames.codeExercise 
{
	import com.societyGames.action.IAction;
	import com.societyGames.system.EventObject;
	import flash.events.Event;
	/**
	 * ...
	 * @author ...
	 */
	public class DispatchEventObjectAction implements IAction
	{	
		private var _eventObject:EventObject;
		private var _event:Event;
		
		public function DispatchEventObjectAction(eventObject:EventObject, event:Event = null) 
		{
			this._eventObject = eventObject;
			this._event = event;
		}
		
		public function startAction():void
		{
			this._eventObject.dispatchEvent(this._event);
		}
	}
}